Important! 

  • This is a proof of concept  - Not a game.
  • Do not leave the edges of the map as you will end up in an infinite fall. 
  • There is an area of the map which is just ridges - this is not part of the map.
  • No optimisation has been carried out. 

Controls 

WASD / Cursor 

Mouse 

Space to Jump(you will need this) 

This was done to see if it was possible to take an old aerial photograph of a ww1 trench system and convert it into a 3D model. The answer as you can see is yes, yes you can. 

To achieve this, I used https://imagej.net/ to process the image into a workable file to create a heightmap. As this was a proof of concept, I only fiddled with settings but the results are promising. I am surprised by the level of detail in some areas which suggest it would be possible to create something a lot more accurate. To do this, would need a higher and cleaner image. A scale would help as this would ensure the depth was right. I also believe you would need some way of separating trenches from land to ensure that land features are not over-exaggerated and that trenches are not smoothed in the process. All achievable, but I envisage a fair amount of work to achieve. 

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